The Econocity: a learning experience based game
DOI:
https://doi.org/10.35588/jmrfsv14Keywords:
revista gpt, usach, logt, adin, rr.hh.Abstract
Based games (Game Based Learning) is a learning mode currently reported in the context of virtual education, which is according to active and collaborative learning that promotes the University of Santiago, Chile.
The article tries to relate the learning experience that was applied to students of the Faculty of Technology through a game that was specially designed for the subject of economics that was part of the Bachelor of Technology Technologist career. The results confirm the good use of the virtual application, considering both the interest aroused in students as motivation generated in them.
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